MonoFlauta's News


Hello everyone!

2529638_151844505951_VREscapeGame-11-Feb-18.pngSo, loads of updates this week regarding the VR game project, a new announcement and more!

First, about the VR game. We already have a full working puzzle. With all the tests for movement and feeling we did with that one, we should have a good starting point when making more puzzles so, it took a while but it was worth the wait.

Also, we already have a lot of modular walls for the machinery room and we have already tested them. As you can see in the screenshot, it will be a huge wall. I can’t describe the feeling of actually seeing this through a headset.

Our next focus will be on more puzzles and more pickable stuff to have fun with. So stay tuned for more VR updates!

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2529638_151844511771_SummerSnowDay.pngMeanwhile, Chad and I have been working on Summer Snow Day, the second game from Happy Ghost Studio. I never thought I would be making a game like this one, but I have to say it is a really fun thing to do.

Even though I haven’t done much yet, it was a fun thing to work on most of the character transitions and placement. It is like making a personalized tween library for this game. Apart from that, we also have some dialogues working from my side and Chad has been working hard on UI, logos and dialogues. Even more, he put together the whole team for this project since we will be working with an artist that is going to make all the characters and a musician who has already made a really nice intro song.

Anyway, if you want to have the latest updates for this project, you should like the Happy Ghost Studio Facebook Page!

Lastly, in case you have missed it, YBit is included in the Indie Fabric Bundle by IndieGala. It is a great oportunity to get YBit, and some more cool games for a cheaper price, if you haven’t got it yet!

Other than that, please stay tuned for more news and thanks for reading!


Working on a new VR game

2018-01-29 12:20:25 by MonoFlauta

2529638_151724640393_escapepod-vr-game.pngHello, everyone!

I wanted to make an udpate about what I am working on right now that I’ve finished YBit.

Along with some co-workers we started making a new VR game that we are using as a practice for Unreal Engine. It is still very empty but we have the hands moving around, most of the base models for the first area (though it hasn’t been added yet so you can’t see it in the image), loads of special materials that we are going to use and the base for some puzzles.

The game, at least for now, will be an escape game in space. The player will have to complete different tasks/puzzles that will let him unlock new areas, though we will first make sure to have one area totally functional, and from there add new areas for the player to make his way through the spaceship to his escape pod

The progress from my side is a bit slow, I don’t have a headset to try out things so I get to do most of the work only one day a week, though the art is going incredibly fast. Hopefully, since my workload is a bit smaller, once I figure out most of the VR movement I will be able to make progress faster.

In other news, we are still (slowly) working on Witchcraft which should have its final release this year. We need to make the final keyboard controls, change the art of the Terram base and work in the new characters. Once we have that, we can focus on details and finally finish it.

I have also started working on two more games, one is a new mobile game and the other one is a game that we are working on with the Happy Ghost Studio team. I will make updates about these ones later.


New game on Steam!

2017-10-27 15:10:58 by MonoFlauta

Hello, everyone!

I have just released my first game on Steam called YBit. Please consider checking it out!

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New game on Steam!

2017-10-27 15:09:58 by MonoFlauta

Hello, everyone!

I have just released my first game on Steam called YBit. Please consider checking it out!

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2529638_150672715713_s5.png

Hello, everyone!

I am going to release my new game called YBit on Steam: http://store.steampowered.com/app/712660/YBit/

YBit is a new pixelated platformer adventure that will come out at the end of October.

You will be playing as a small hero made of information, trying to escape from a program that has crashed. Avoiding errors, not falling down and getting to the exits will be your mission.

 


I am currently looking for Bloggers and Youtubers (mostly indie ones) that would like to try it out and if they like it, make a post or video about it.

I would be proving a Steam key with beta access and any material needed.

If you are interested, please pm me or contact me at monoflauta@gmail.com

Thanks in advance!


Opensource Trail Script AS3

2017-05-01 10:41:15 by MonoFlauta

Hello, everyone!

As I posted before, I am working on an AS3 Framework for video games. Is totally open source so anyone can use it (or help!).

I recently added a Trail Tool that will let you add trails to any of your games made in Flash. You can check and example here!

Also, the Framework has some other cool features (in my not so humble opinion) like:

And if you are wondering what has been done with this, well, Asterash recently was published here and it uses this to avoid frame rate issues!

Thanks for reading and if you have any opinion or though, just leave a comment!


Asterash!

2017-03-10 19:48:01 by MonoFlauta

GO AND CHECK IT OUT!

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Witchcraft got Greenlit!

2016-11-11 15:51:02 by MonoFlauta

Great news! Witchcraft got Greenlit!

I wanted to thank to everyone from here who checked it out! Thanks a lot for your support! Newgrounds best community ever!

We uploaded it to Greenlight on October 20th and in less than a month we got the green light to enter to Steam.

This is a great announcement and we are really proud of what we have done so far.

Anyway, we still have a lot to do before entering in Steam. We have a lot of paperwork to do that will take a long time to be done apparently. Even though we want to publish it as soon as possible, we can’t rush this paperwork since none of us knows anything about this. And because of that, we have been contacting people in order to find an accountant or somebody that knows about this.

But meanwhile, we still have to keep working on the game itself. Although we have something playable, we still have to polish it and add more features. So, expects more updates in the future!


In other news I am still working on flash games. I usually show updates every week on my website so if you want, feel free to check it out!



Hi Everyone!
My name is Facundo, known here as MonoFlauta, and I have been a user of Newgrounds since 2008! I've always loved making Flash Games and I keep doing it! (Where I've used it most recently was at a local Cartoon Network game jam, you can check the game here and I'm making another game in Flash rigth now) Almost two years ago, I started making games in Unity as well. I'm never going to leave Flash or Newgrounds, but learning new things its always a plus! So now, I ask YOU, The Community of Newgrounds to help me out with my humble little dream:

Us in Silky Smooth Studio are happy to annouce the publishment of Witchcraft in GreenLight!

After a year of hard work, we've finally decided to publish it in GreenLight and we are looking to enter to Steam. But for that to happen we need a lot of possitive votes!
We aren't looking for free upvotes, we just want to ask you if you can check it out and leave some feedback, and if you like it, then we won't mind if you upvote us :)

For the ones that have never heard about the game:
Witchcraft is a 1vs1 or 2vs2 action game in which you can, for the time being, play locally with up to 3 more friends or with/against AI oponents. Each player will have to choose 4 out of 18 unique skills at the beginning of each encounter trying to forge the best possible strategy.

You can also check the trailer in GreenLight (+ Screenshots) or check the trailer right here:

Thanks a lot for your time and support!

 


New Witchcraft Trailer!

2016-10-05 18:31:48 by MonoFlauta

So, we just published the first trailer for Witchcraft. The trailer itself is based on a pre-alpha version of the game, so it is far from the final version.
The big new update we have is that now we are using original music by a musician and we have new art for the three levels where our mages battle.

Also, did you already check my new website? It needs more work, but I am on it!