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MonoFlauta
Indie Game Developer + Senior Software Engineer @ Etermax

Facundo Balboa @MonoFlauta

Age 30

Indie Game Developer

Escuela Da Vinci

Buenos Aires, Argentina

Joined on 7/30/08

Level:
27
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7,866 / 8,090
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6.87 votes
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Global Rank:
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214
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Supporter:
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MonoFlauta's News

Posted by MonoFlauta - November 11th, 2016


Great news! Witchcraft got Greenlit!

I wanted to thank to everyone from here who checked it out! Thanks a lot for your support! Newgrounds best community ever!

We uploaded it to Greenlight on October 20th and in less than a month we got the green light to enter to Steam.

This is a great announcement and we are really proud of what we have done so far.

Anyway, we still have a lot to do before entering in Steam. We have a lot of paperwork to do that will take a long time to be done apparently. Even though we want to publish it as soon as possible, we can’t rush this paperwork since none of us knows anything about this. And because of that, we have been contacting people in order to find an accountant or somebody that knows about this.

But meanwhile, we still have to keep working on the game itself. Although we have something playable, we still have to polish it and add more features. So, expects more updates in the future!


In other news I am still working on flash games. I usually show updates every week on my website so if you want, feel free to check it out!


Posted by MonoFlauta - October 22nd, 2016


Hi Everyone!
My name is Facundo, known here as MonoFlauta, and I have been a user of Newgrounds since 2008! I've always loved making Flash Games and I keep doing it! (Where I've used it most recently was at a local Cartoon Network game jam, you can check the game here and I'm making another game in Flash rigth now) Almost two years ago, I started making games in Unity as well. I'm never going to leave Flash or Newgrounds, but learning new things its always a plus! So now, I ask YOU, The Community of Newgrounds to help me out with my humble little dream:

Us in Silky Smooth Studio are happy to annouce the publishment of Witchcraft in GreenLight!

After a year of hard work, we've finally decided to publish it in GreenLight and we are looking to enter to Steam. But for that to happen we need a lot of possitive votes!
We aren't looking for free upvotes, we just want to ask you if you can check it out and leave some feedback, and if you like it, then we won't mind if you upvote us :)

For the ones that have never heard about the game:
Witchcraft is a 1vs1 or 2vs2 action game in which you can, for the time being, play locally with up to 3 more friends or with/against AI oponents. Each player will have to choose 4 out of 18 unique skills at the beginning of each encounter trying to forge the best possible strategy.

You can also check the trailer in GreenLight (+ Screenshots) or check the trailer right here:

Thanks a lot for your time and support!

 


Posted by MonoFlauta - October 5th, 2016


So, we just published the first trailer for Witchcraft. The trailer itself is based on a pre-alpha version of the game, so it is far from the final version.
The big new update we have is that now we are using original music by a musician and we have new art for the three levels where our mages battle.

Also, did you already check my new website? It needs more work, but I am on it!


Posted by MonoFlauta - March 25th, 2016


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So, we finally opened the early access of Witchcraft. It would be awesome if you could leave us your thoughts about the game and how can we improve it!

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Please go to https://witchcraft.itch.io/witchcraft and download the game. For now, you can play local battles against your friends or AI!

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And please, don't forget to leave a message of your thoughts in the community https://witchcraft.itch.io/witchcraft/community or on our facebook page https://www.facebook.com/WitchcraftVideogame/

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Thanks a lot for your time!


Posted by MonoFlauta - February 2nd, 2016


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Witchcraft

 

This is a game I started with two friends (including http://corvusalbus.newgrounds.com/) We had been working really hard with this one and we are planning to launch it at Steam.

The game, at its current phase, you can play with up to four local players. We plan to add IA in a near future and after that an online option!

If you want, you like the game's Facebook page: https://www.facebook.com/WitchcraftVideogame/


???

This is a game I am currently working with http://corvusalbus.newgrounds.com/. I don't have much to show yet, but will be a really small one that I created to test out my Framework: https://github.com/MonoFlauta/Framework-Mono


???

We (http://lewtoons.newgrounds.com/ and I) are working on a cool space exploring game! It's art is looking amazing and I think it moves really smooth and gives a cool feeling. I will be posting more updates in the future! (And yes, no name yet!)


???

I started working on a new game from someone of Newgrounds. Though we are not revealing anything yet, it's looking really nice!


The rest

I will be updating this information as soon as I start new proyects!


MORE

If you want, you can help a lot with one or more of the following things!

Play any of my games! http://monoflauta.newgrounds.com/games/
Give a Like to my Facebook Page https://www.facebook.com/MonoFlauta/
Check out my Framework Mono in GitHub (UnderConstruction) https://github.com/MonoFlauta/Framework-Mono
Become a Patron in https://www.patreon.com/user?u=2772940&ty=h


Posted by MonoFlauta - January 17th, 2016


2529638_145348957572_1.jpg

Witchcraft

This is a game I started with two friends (including http://corvusalbus.newgrounds.com/) We had been working really hard with this one and we are planning to launch it at Steam.

The game, at its current phase, you can play with up to four local players. We plan to add IA in a near future and after that an online option!

If you want, you like the game's Facebook page: https://www.facebook.com/WitchcraftVideogame/


???

This is a game I am currently working with http://corvusalbus.newgrounds.com/. I don't have much to show yet, but will be a really small one that I created to test out my Framework: https://github.com/MonoFlauta/Framework-Mono


???

This is a game that is not 100% confirmed, but I will work with http://lewtoons.newgrounds.com/ and hope it ends up being a really cool game!


The rest

I will be updating this information as soon as I start new proyects!


MORE

If you want, you can help a lot with one or more of the following things!


Posted by MonoFlauta - January 7th, 2016


Hi!

Just wanted to say happy new year and wanted to show you a really small expo we did of a game called Witchcraft https://www.facebook.com/WitchcraftVideogame/ we are working on.

Link to the small expo photos: https://www.facebook.com/WitchcraftVideogame/photos/a.895622093807819.1073741828.894490240587671/895622140474481/?type=3

Thanks for your time and it would be really cool if you give us a Like on Facebook :)

Best of luck for this new year!


Posted by MonoFlauta - July 28th, 2015


Just looking foward to get more people for my Facebook Page: https://www.facebook.com/MonoFlauta

Also, you can check the games I am working on. You will see the main one right now is a moderated game in Unity we are planning to finish this year.

Thanks for your time :)

2529638_143812671741_1.jpg


Posted by MonoFlauta - July 4th, 2015


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Hi guys!

Just telling you I made public the framework I use to work: https://github.com/MonoFlauta/Framework-Mono. It is still under construction since is the version 3.0.0 and still doesn't have all what the last version had. I will we updating it almost everyday from now till having all of that features.

About the title of this post. Is because I made a small class that works as a Newgrounds API Manager wich you can check here: https://github.com/MonoFlauta/Framework-Mono/blob/master/Managers/NewgroundsAPIManager.as and read the whole documentation here: https://github.com/MonoFlauta/Framework-Mono/wiki/NewgroundsAPIManager.as

About the framework itself:

I had been doing this framework through the last two years and it has, for the momment, just a few things that I usually use. Why it doesn't have everything yet? Because I had been re-doing every class to have a full support in english and spanish (and not only spanish as it had), and also I am trying to make it more generic since before some classes needed some modifications to actually work.

What I am looking foward is to have the complete framework, as I had in it's old version, as soon as possible at github page and fully documented as you can check in it's wiki. Also, it would be awesome to recieve some feedback meanwhile I make updates. I am looking foward to give credit to anyone who helps to improve it. Even if it's a really small contribution. (As you can see, my english is not the best one, so any correction would be appreciated, specially for the wiki).

This is a serious thing I am whiling to make, so if you don't like it, you can say it but please be friendly and give opinions on how can it be improved :)

If you want, please like my Facebook page: https://www.facebook.com/MonoFlauta I will be posting the updates there so everyone knows.

Thanks for your time, and if you use the framework, hope you find useful!


Posted by MonoFlauta - April 17th, 2015


Finally you can go and play it here at Newgrounds!: http://www.newgrounds.com/portal/view/656303

Trailer!: