Just telling you I made public the framework I use to work: https://github.com/MonoFlauta/Framework-Mono. It is still under construction since is the version 3.0.0 and still doesn't have all what the last version had. I will we updating it almost everyday from now till having all of that features.
About the title of this post. Is because I made a small class that works as a Newgrounds API Manager wich you can check here: https://github.com/MonoFlauta/Framework-Mono/blob/master/Managers/NewgroundsAPIManager.as and read the whole documentation here: https://github.com/MonoFlauta/Framework-Mono/wiki/NewgroundsAPIManager.as
About the framework itself:
I had been doing this framework through the last two years and it has, for the momment, just a few things that I usually use. Why it doesn't have everything yet? Because I had been re-doing every class to have a full support in english and spanish (and not only spanish as it had), and also I am trying to make it more generic since before some classes needed some modifications to actually work.
What I am looking foward is to have the complete framework, as I had in it's old version, as soon as possible at github page and fully documented as you can check in it's wiki. Also, it would be awesome to recieve some feedback meanwhile I make updates. I am looking foward to give credit to anyone who helps to improve it. Even if it's a really small contribution. (As you can see, my english is not the best one, so any correction would be appreciated, specially for the wiki).
This is a serious thing I am whiling to make, so if you don't like it, you can say it but please be friendly and give opinions on how can it be improved :)
If you want, please like my Facebook page: https://www.facebook.com/MonoFlauta I will be posting the updates there so everyone knows.
Thanks for your time, and if you use the framework, hope you find useful!
Finally you can go and play it here at Newgrounds!: http://www.newgrounds.com/portal/view/656303
Just needing some quick money. Any help will be appreciated!
And as always, any help you need with the source codes or the game just contact me!
Also, 2 weeks for Primal Champions!
Hi everyone! I know I had been posting this over and over again but we finally have a release date! Well, kinda, more like a week release date!
The game will be released in 3 weeks approximatly, so, SOON!
Hi! Just wanted to say Primal Champions was finally sold and soon will be available for you to play it!
Here I leave the trailer:
Also, if you want to get the latest news like us on facebook: https://www.facebook.com/HappyGhostStudio
For last, I added a new sell in itch.io trying to get some money. If you want you can buy the source code of 4 different games!
In detail, you will get 3 games made in Flash Builder:
Cubito - a game made in one class using Flash Builder, usefull to the ones that are trying to learn and want to check a full game code
Divine Carnival in the Bayou - the game I just released made in Flash Builder, you can get all the code or you can also get the art of it too! (.fla, .psd, etc)
Jaguar Warrior - the full game made in Flash Builder and you can also get the .AI, .FLA and .PSD files!
Order of the Narwhal - the full game made in Flash Professional, you will get in one file all the code and art!
For last, here is a key for Cubito: http://monoflauta.itch.io/cubito-source-code/download/001-Q8kxJRVzeyZcDgdSL5oSh-Vig72BtS3eV2GrC7g8DUNbdsMw7
Just trying out the Bulk keys system from itch.io
I am giving away 5 keys for the source code of Jaguar Warrior:
Please tell me if you have any issues with this. Also, if you want you can help me to get my wordpress site .com with this bundle :)
In other news, Primal Champions is at FGL and probably, soon, will be released. Maybe next month!
Hope you find usefull the source code!
Just uploaded the source code of two games I did. The newest one Divine Carnival in the Bayou and an old one Cubito. Both are 50% off right now and you can take both for $5.50.
Hope you find it interesting and I will use the money to pay part of the site I am working on so everything helps!
Note: These files aren't big master pieces but they may be useful for people who are wanting to learn. Also I am willing to answer any question about the files you have.
Hola a todos, les vengo a mostrar el wordpress que estoy haciendo en español con tutoriales de AS3 y otras cosas:
Primal Champions ya casi esta terminado, espero que pronto este buscando sponsor. Además, Sunflower Showers ya esta buscando sponsor y esta en subasta, así que pronto estará publicado espero. Por último, estoy haciendo un juego mobile con FuNaNdMoRe!
Así que todo genial!
Sorry guys, the wordpress is only in spanish but I got more news for you!
Primal Champions is almost done, soon (i hope) searching for sponsor finally after all this time.
Also Sunflower Showers is already searching for sponsors and will be out soon.
For last, I am making a mobile game with FuNaNdMoRe!
So everything great!
So... I am going to publish this cool stuff I did with RedHarvest
Don't forget to Like Happy Ghost Studio at Facebook
Hi everyone! First of all thanks for being reading this! This New Year I hope will continue as good as the last one finished. First I will make an overview of my projects if you are interested and later about other stuff.
Sadly, this year I didn't have the chance to show you as much projects as I would had like to... BUT! I published some stuff anyway so I am still happy with this year!
First of all I published the sequel of Headbanging Hero, Headbanging Hero: Metal. This game gave FuNaNdMoRe and I a lot of work but we really liked how it came along and we were really glad we could not just make a sequel for a game jam, we also made another game published with our Fun+Mono team!
After that game, the Game Jam #7 came and I team up with RedHarvest, Intero and Aigis to make Zelda the Welder. We didn't won but we worked really hard on it to make it as best as possible. I also learned a lot about organizations during the Game Jams so I really enjoyed that!
Since I had been really busy during the year, I didn't work too much in small games I could publish, so the perfect moments were the Game Jams for me, that's why the next game was another game for a jam, this time for the Game Jam #8- The team was FuNaNdMoRe, RedHarvest and I we did Billy's Barricade. Personally, I had more fun making this game than the game for the other game jam since I was used to work in team with everyone of the team. Also, even we had a LOT less of time, I had fun with the challenge and even we didn't win, as we said before starting "the awesome of these game jams, is that after the weekend we will have a new game!"
To finish the year, I teamed up with Warpentak for first time and did Perpetual. This game, even it's really simple, it's pretty addictive! I mean, I had a lot of fun not only making it but also playing it! Also, this project was really awesome since I made a new friend for making games!
Groups of Teamwork
Happy Ghost Studio: Well, as some of you already know, this is a new team that started this past year! For the moment is composed by RedHarvest and I and we are looking forward to finish this year our first game with this team: Primal Champions! Click the name of the team to get more updates about this awesome project we are making!
Fun+Mono: Even we just published Headbanging Hero: Metal the team didn't stop working and working. We are right now involved in three different projects, one is the big online game MonsMons which is progressing slowly but day by day, the other one is Shark Antennas Co. Worlds that lately is in a small rush of progression that we plan to keep it up and for last one Lobster Stole My Trousers, even it isn't progressing as much as we wish, it isn't cancelled!
Warpentak and I: Another new team that started this year, we don't have an official name but we worked together in Perpetual and right now we are working in a game for OONi Games that we are looking forward to publish it before March!
What I am looking for 2013
I guess my main goals will be finish Primal Champions and Shark Antennas Co. Worlds, make a beta for MonsMons and continue working with OONi Games and Warpentak. Also, I can't wait to see what will be our next projects for Happy Ghost Studio and Fun+Mono but first I want to finish the actual ones!
It was a year with loads of changes, as I talked with a friend. I guess only the time will say if it were changes for good or bad, but the true is that even the year was a bit heavy for me I couldn't had finished it better than meeting up with friends before Christmas and going camping with two other friends and less than 30 U$D for 4 days!
PS: ¡AUPA EL RAYO VALLECANO! (My dad gave me that T-Shirt of a team called Rayo Vallecano for my birthday!)